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Aerodynamic Braking

  

Lesson Objectives

In this tutorial you will learn the basic steps and concepts for Aerodynamic Braking and the effects that the atmosphere has on a space craft. The following subjects will be presented.

  1. Concepts

  2. AeroBrake MFD

  3. Instrument Setup

Suggested Reading Topics:

  1. 4.1.7 Returning from Space (PDF)

  2. ORBITER Space Flight Simulator Manual - 2006 Edition Sections: 16, 19.3

  3. Delta-glider Operations Manual

  4. Aerodynamic Braking Manual

Module Installations:

  1. AerobrakeMFD

Section 1: Concepts

During space flight the two governing forces that act on a spacecraft are the thrust produced by our engines, and gravitational influences, or centripetal force. Do to the vacuum of space orbits and flight trajectories are fairly straight forward to calculate. As a space craft reenters the atmosphere it will encounter two other forces  lift and drag. All four of these forces lift, thrust, gravitational force (weight), and drag, fall under the subject of aerodynamics.

  • Thrust is the force that is provided by the propulsion system of the space craft.

  • Gravity is the primary force that acts on a space craft  in the vacuum of space, and  is exclusively governed by planetary bodies.  Its strength is determine by the distance between the space craft and the planet it is orbiting.

  • Weight is also a gravitational force, it is treated as a constant value when the space craft is relatively slow and close to the surface of a planet.

  • Lift is produce by the geometry  of the vehicle as it moves through and interacts with gas, or fluid.

  • Drag is the byproduct of lift and is primarily affected by how stream line the object is,  or how easily it can pass through a gas with the least amount of disturbance.

 

Figure 1.1 Forces Non-atmospheric Flight

Figure 1.2 Forces atmospheric Flight

During atmospheric reentry these four force can be used to determine where you will land and govern the flight path of reentry vehicle, Figure 1.3.  It is important to understand the aerodynamics involved in the types of design for reentry vehicles and how it will produces lift.  The design of a reentry vehicle with wings can travel father then ones that don't. This will affect the type of reentry techniques that you will use. The engineers during the Apollo, and Gemini, programs  used a space capsule that produced very little lift. This design meant that the distance in could travel relative to the ground was shorter when compared to the Space Shuttle's airplane like design. The wings allow the Space Shuttle to travel a greater distance but at the cost of having a greater launch weight. There are advantages and disadvantages to each design.   So it is important to understand the geometrical design of the space craft and the amount of lift that it will produce.

Figure 1.3 Flight Path

Figure 1.4 Angle of Atack

Power off reentry primarily use gliding techniques to control the flight path of the vehicle. This is done by changing the pitch attitude of the space craft. The angle formed between the relative flight path and the wing, or lifting surface, is called the Angle of Attack (AoA), Figure 1.4. Adjusting the AoA, by pitching the nose of the spacecraft  up or down will change the aerodynamic forces acting on the space craft. To increase the drag force pitch the nose up, lowering the nose will decrease it. Increasing the drag will increase the amount of deceleration that we experience and shorten the horizontal distance traveled. For winged vessels there is a limit to how much we can increase AoA to produce drag. The wings will stop producing lift at the critical Angle of Attack because the air will no longer flow smoothly over it and will stall.

To travel the greatest distance with out the use of power requires that we have the least amount of drag. This is determined by the Lift to Drag ratio (L/D), it will have a maximum only at a specific AoA, Figure 1.5. Drag will have a minimum at a given airspeed and is controlled by the AoA, Figure 1.6. This means that there is an interplay between or angle of attack, airspeed, and drag. These factors are determined by altitude, temperature, and air density,

Figure 1.5 Lift to Drag Ratio

Figure 1.6 Drag verse Airspeed

Section 2: Aero Brake MFD

The aerodynamic calculation for vehicle flying through the atmosphere are compounded by variable changes in air density, temperature, and aircraft geometry. The Aero Brake MFD is a sophisticated module that calculates the flight path of space craft as it travels through a planets atmosphere and can be use to plan a descent to a landing site, or space port.

There are several pages that can be navigated to in the Aero Brake MFD. Figure 2.1 illustrates the software structure of the MFD.  Use the PG button to navigate to different pages, and the PRJ button to display different data on each page, Figure 2.2

Figure 2.1 Aero brake software structure

Figure2.2 Aero Brake MFD Display

Section 2.1 :Aero Brake MFD Pages

Path Page:

Displays the orbit around a planet, and has the ability to zoom in closer to landing sites. A yellow bar appears to show your relative position, with a cross on top for finer alignment. Changing the projection will help you evaluate errors in  position, range, and course.

Graph Page:

Shows the current trajectory. The first projections display performance data: velocity, altitude, and distance travel. The second projection displays space craft integrity: heat flux, and deceleration .  If the deceleration is above 10 g's a red line appear giving an indication of strong sollecitation, or oscillations. The distance may indicate a different value then what is displayed on other MFDs, this is because the true distance may change due to planet rotation, and time spent in the air.

Map Projection:

Displays the ground track across the surface a planet. The displays is similar to the Map MFD except that the path displayed is the real path of the space craft, and not apiece of the orbital path.  This is because the Aerobrake MFD takes into account the aerodynamic effects of the atmosphere, and rotation of the planet. A small target window will open when a landing sight is picked. It can be used for fine adjustment to the landing sight. The integral path uses current data from lift and drag to compute distance values, and my vary as the spacecraft decelerates through the atmosphere.

Alt/Vel Graph:

Plots altitude and velocity. There are four types of velocity plotted for any given altitude: circular velocity, escape velocity, minimum lift and equilibrium velocity, maximum lift and equilibrium velocity. The velocity values displayed are only valid when your vertical speed is zero.

Circular Velocity:

When ships velocity is below this value you will descend towards the planet. If it is above this value you will climb away from the planet.

Escape Velocity:

When ships velocity is below this value, the trajectory will be on a captured orbit around the planet. If it is above this value you will be on an escape trajectory from the planet. 

Minimum Lift And Equilibrium Velocity :

Displays the velocity value when aerodynamic forces are in equilibrium using the greatest Angle of Attack for steady flight. This display is useful for a feathered reentry, where you decelerate using the less dense upper atmosphere to free fall to a different altitude.

Maximum Lift And Equilibrium Velocity:

Lift and Drag Page:

Stores data during flight for each angle of attack. The graph displays two gray lines for the the lift and drag force acting on the space craft. The green line is the Lift to Drag (L/D) ratio. The maximum L/D ratio is the angle of attack with the longest glide path. The maximum Lift has a corresponding stronger Drag, so there is greater deceleration.

Auto Pilot Response page:

Displays the delta and rate of change with respect to a desired value. If the autopilot is properly calibrated, a spiral line will appear towards the center, other wise a wandering line will form. A PID algorithm parameters file will need to be written in the ships description file to properly calibrate the auto pilot.

  • P parameter is for Proportional, the autopilot applies a force that is proportional to the sum o differences from the reference value.

  • I parameter is for Integral: the autopilot applies a force that is proportional to the sum of difference from the reference value.

  • D parameter is for Derivative: the autopilot applies a force that is proportional to the rate of change of currently measured value.

Section 2.2 Buttons:

  • Target - used to select a space port

  • Reference - used to selects the planet you want to use

  • Page - use to scroll through the different MFD pages

  • Mode - there are two modes that can be selected flight information, and spacecraft performance

  • Projection - displays different trajectories, or views, depending on which page your on

  • Zoom (+/-) - changes the dimensions and magnification of maps that are displayed

  • Center - used to center the display on planet, ship position, and target base

  • AoA Autopilot - turns AoA autopilot on or off to maintain a specific Angle of Atack (AoA)  using RCS thruster

  • Alt Autopilot - turns the Alt autopilot  on or off to maintain altitude by using the trim and elevator

  • Bank Autopilot - turns the Bank autopilot on or off to maintain a specific angle of bank.

Sections 2.3 Display Information:

  • Reference Planet - the planet you are currently orbiting

  • Target - base to land at

  • Autopilot - displays the current autopilot mode, and reference value

  • Angle of Attack - show current angle of attack

  • Lift/Drag ratio - displays best L/D for maximum glide distance

  • S*Cl - Lift Coefficient shows the current lifting force

  • S*Cd - Drag Coefficient shows the current drag force

  • Velocity Difference - gives indication of how much velocity is being lost

  • Max. Deceleration - indicates the number g's experienced by the pilot

  • Perigee Altitude - displays current altitude at perigee above the ground

  • Time to Perigee - time left to reach perigee or ground contact

  • Velocity at perigee - ship velocity at perigee

  • Perigee position - given in longitude an latitude or ground contact point

  • Apogee Altitude - gives altitude of apogee relative to the surface

  • Eccentricity - actual orbit eccentricity, used in aerocapture

  • Target Position - given in longitude and latitude

  • Target distance - the relative distance from ship to landing point

  • Equilibrium Velocity - the velocity at with aerodynamic forces are equal. When flown at that velocity the ship will stay at the current altitude, when less then that velocity the spacecraftt will descend

  • Maximum Velocity - the maximum velocity  with the lowest  angle of attack that can be flown to maintain the current altitude.

  • Minimum Velocity -   the minimum velocity  with the greatest  angle of attack that can be flown to maintain the current altitude

  • Maximum L/D - the AoA with maximum efficiency that will give you the greatest distance that you can glide

  • Minimum L/D - the AoA with minimum efficiency that will give you the least amount of distance that you can glide

  • Maximum Lift - the AoA with the maximum lifting forces

  • Minimum Lift - the AoA with minimum lifting forces

  • Maximum Drag - the AoA with the maximum drag force

  • Minimum Drag - the AoA with minimum drag force

Section 4: Instrument Setup

The AeroBrake MFD is the primary used to help determine your flight a path as you pass through a planets atmosphere.  It can be used plan your reentry orbit with a target landing site or base. Use the following procedures to set up and AeroBrake MFDs. Further details will be given in the Deorbit and Reentry Lesson.

AeroBrake MFD

  1. Select TGT and enter the landing base, Figure3.2 and 3.3.

  2. Select the PG to map mode.

  3. Select the HDv and enter the hypothetical delta v if necessary.

Use the following checklist to ensure that the flight instruments are set up correctly.

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Deorbit and Reentry: Instrument Setup CL

 

 

 

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Last modified: 01/26/11