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Lesson Objectives
The MFDs functions in the Orbiter Flight Simulation sorftware are severely
limited when it comes to deorbiting a space craft, and transfer orbits. Some of the modes of MFDs
will not let you select spaceports, or fixed locations on a planet surface.
These limitation however can be circumvented by creating a "Beacon". A Beacon is
a fictions navigation aid that will allow many of the MFD modes to be used. It
gives the computer something to base calculations on.
Section 1: Creating And Using A Navigational Beacon
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Open up the Main menu in Orbiter, select [Custom] button, Figure
1.1.
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Select the [Scenario Editor] button, and click [OK]. This will open
"Vessels in Current Scenario" dialog box.
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Next select [New] button. The "Vessel name" dialog box will open, allowing
you to create a new vessel. In this case we are going to create a navigational
beacon.
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Choose what object you want to use as a beacon. In this case the "DGIVMTKSSAT"
satellite was chosen to be the beacon, Figure 1.2.
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Type the name "Beacon" as the vessel name, or what ever you choose as the
name, and click Create, Figure 1.3.
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Finally use the custom scenario features to move the beacon to a desired
landing location, or orbit that you want to navigate too. These features are discussed in
great detail in the Orbiter Users Guide, Figure1.4.
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The Beacon can easily be moved to any location on planets
surface that you choose to navigate too, Figure 1.5, and 1.6.
![](Beacon_1.1_small1.JPG) |
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Figure 1.1 Main Menu |
Figure 1.2 Create Beacon |
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![](Beacon_4.1_small1.JPG) |
Figure 1.3 Beacon Created |
Figure 1.4 Move to desired
landing location |
![](Warp%20Drive%20Beacon%20Neptune_small1.JPG) |
![](Beacon_5_small.JPG) |
Figure 1.5 Use menu commands
to move the beacon |
Figure1.6 Beacon Orbiting Mars |
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